![]() ![]() I’ve played around briefly with both, and my personal fave is ProtoPie - though my biggest concern is that when talking about skill development, it’s not as popular yet, so I’m not sure if it’s right to perceive it a ‘waste of time’ in that sense. Designers can explore, validate, and test design solutions and ideas by creating very realistic, production-like prototypes without code and the help of engineers. ![]() Sketch can be classified as a tool in the 'Graphic Design' category, while ProtoPie is grouped under 'Mobile Prototyping & Interaction Design Tools'. ProtoPie ProtoPie is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile, desktop, web, all the way to IoT. Principle seems to be the industry standard, but ProtoPie is quickly gaining popularity with it’s (in my opinion) way simpler and structured approach to animation. ProtoPie is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile, desktop, web, all the way to IoT macOS & Windows iOS & Android. To get started, grab the 6.ScreenTransition sketch file and head to ProtoPie to create a new Pie. To showcase that, I’ve decided to explore the world of micro-interactions, and overall animation of the UI screens I design. Because I'm using Windows right now, I don't have the Sketch version available, but the process is very, very similar. As I was saying in the previous lesson, you can import design files from Adobe XD, Figma, or Sketch. I’d like to elevate the fidelity of the prototypes I create for my clients, to a level where interaction is as natural as possible. Welcome to lesson number two, where you'll learn how to import your designs into ProtoPie. We have seen how Figma has taken significant steps towards the center of the ring in the last few years. Therefore providing the client with a product of high-fidelity is from utter importance for me. As part of ProtoPie 3.10, we are introducing to you ProtoPie its integration (beta) with Figma on macOS and Windows. My work consists mainly and heavily on creating interactive prototypes of app/web flows, redesigns, etc. I'm mainly a Sketch user, but XD is more and more feeling like the better/cleaner/faster choice recently. I just got the green light on purchasing such animation/prototyping software, and I’d love to hear constructive feedback/pro’s and con’s/general advice on which software to choose, based on your professional experience with it. I'm pretty new in this community, so I'm going to be straightforward with my question.Ī little context about me and my situation - I’m a UX/UI designer, working in a CPH-based design studio. ![]()
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